Kinematics of the Long Jump Module
Objectives
- Define the terms: displacement, speed, velocity (average and instantaneous), and acceleration (average and instantaneous) in one dimension.
- Explain how the above terms are related to one another.
- Show how the above terms are represented in graphical form.
- Explain how the graphs of the above terms are related to one another.
- Understand the above terms in two dimensions, and show how they can describe projectile motion.
- Calculate the optimum angle of takeoff for longest distance with and without air resistance.
Description
This module was written with a physics, accelerated physics, or biomedical physics class in mind. It is intended to provide hands-on activities to teach students beginning-of-the-year physics topics in one- and two-dimensional kinematics, including displacement, velocity, acceleration, free-fall, and projectile motion.
Concepts and Skills
Physics
- Displacement
- Speed
- Velocity (instantaneous and average)
- Acceleration (instantaneous and average)
- Freely falling bodies
- Projectile motion
- Air resistance
Biomechanics
- Mechanics of the foot
Math
- Limits
- Graphing functions
- Piecewise functions
- Linearization of data
Time
This module should take twenty 50-minute classes.
